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I remember when you mentioned you'd release the new update after new ears. While I was pleasantly surprised by the christmas eve release I guess you really where overly hasty with that release in many ways considering there hasn't been a hotfix after all this time.

well I wanted to fix up and remove the stuff that was no longer needed due to the leak and the original creator wanting things removed. 

That and working full time means I need to do what I can when I have time to. 

Sorry if it felt rushed, but, I’m only one person :( 

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Nice game, but the daily recap is way too long.

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What AI program did you use to create the characters?

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novel AI. The original v1 model (the newest stuff is on V3) 

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How many stages of growth do the MC bodies have?

MC should go up to stage 9. 
all other characters to stage 6. 

The MCs only go up to stage 8 tho?

Then it is 8 :p sorry, couldn’t remember off the top of my head 😅

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Its good, will there be more stages added?

yup :D more will be added over time

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i downloaded the file and unzipped it but i cant find the exe file

its most likely titled “Game”. And depending, it can be an Exe or an application. 

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It seems like not every character is in the CG?

no, some are from the Patreon version. The demo has around half the stages. 

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enemy healing seems to be really op. ive got the full game and im using fairy scaling moves, but i still can out damage the final boos healing 450 every turn. how do you counter this?

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stuns are usually the go to for prevent major heals. Although I will be looking into dropping down the healing and usage of those skills by the enemies

Some decks are solving this problem. Like what i've tried: mech deck on final level deal instakill of everithing, hero deck the same, zombie deck allows you to have almost unlimited turn because it gives mana and alvays rolls deck, gladiator and frozen deck are as i can understand stun based and fairies i can't quite understand for now

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yeah this game is awesome

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The card take flight in the fairy packs doesn't work as listed. It says:
Start of turn-gain 1 hp.
play to gain 3 hp and draw a card

But if held it takes 5 mana at start of turn and discards a card from deck meaning if you ended the turn with 2 in hand you'd lose the 10 mana every turn losing by default.

Aside from that fun game but please update its def or change the info on the card.

it’s calling on the wrong card effect which is why it’s broken. Will be doing some fixes shortly hopefully! 

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if i'm being honest, i think that the voluptuous mode and ass mode were kinda downgraded with the update in terms of proportions. i hope that i don't come off as too demanding when i say this, but i feel that they lack that little extra oompf they used to have

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Yeah I found the changes to voluptuous mode a disapointment as well.

It’s mostly done so I can add more sizes in future. Since I plan on going up to 20 stages roughly

Good to know, thanks for the clarification.

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make essence drain and harden skin a card, every girl who uses one of those two are unbeatable... also noticed attribute theft is also op, a nerf would be good as well but i think a card would be a lot more enjoyable.

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How to use the "find look and clean" icons?

Those are disabled in the demo for now (they won’t do anything even if they weren’t)

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why are all the image files png_

It’s how the game encrypts them. 

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I guess it's because the game was made with RPG maker, you can search for a website that turns them to  to png

or just use the CG Gallery. 

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A nice pun was missed : instead of using your height as a currency, you could have used your mass in pounds: the values don't need to be changed a lot, it suits most people growing horizontally, and the square-cube law doesn't lead to absurd gains : there would have been a conservation of mass when you defeat opponents

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Machine-learning algorithm procedurally generated art theft.

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alright so one complaint...... WHY HAVE THE MILTANK ABILITY IN THE GAME? ok so that is just a really big peeve of mine and it literally heals them back to full health negating all damage i did. also is this supposed to be a yugioh type game cuz the opponent just spawned a monster and i dont have those cards, only spell cards. you should flesh it out so that the player gets the monster spawn cards as well at the beginning.

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The discard pile isn't shuffled back into the deck when you remove the last card from your deck (with overdrive for example)

Yeah, unfortunately that's a bug I do know about, but not sure how to fix it. 

Generally, it shouldn't let you remove cards from your Deck if you don't have enough cards left. But there's a chance I missed some cards here and there. 

Not sure if you've gotten around to it but the card that adds ultimate dark fairy queen to your deck/hand definately didn't force you to have a remaining deck of 5+ to remove 5 cards from it in the original demo.

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hey! i wanted to make a few questions because now im hooked in this game

A) - can we get acces to older versions of this game?
B) - there are endings in the demo (current)? and if yes, how do we achieve them?

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current version of the demo actually has way more possible ending than the original version. It's just simply a matter of knocking Valeria down below 200 height whether it's you or the other characters. Once valeria loses tallest character in the current game wins the ending. There's also a Valeria victory ending if you let her reach 1300 height or so by buying too many card packs too fast.

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I tried to test, 1600 and no win

I believe I set it to 2000. To match the normal version. 

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Nope. Tested her to 2500.

hm, I will have a look and see what’s there. 

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i subbed to the patreon cant figure out how to ally with the other girls in that version

so, to ally with the girls, use the talk command. Select the right option multiple times and eventually they’ll ask to form an alliance. Takes anywhere from 5 to 7 successful conversations

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in some of the screenshots it says you have an ally.

how do you ally someone in the game?

that’s in the Patreon version only at the moment. 

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the take flight card from the fairy pack is broken, instead of doing whats it says for its start of turn effect "gain 1 hp" it auto uses 5 mana and makes you send a card from deck to discard

shoot, must be calling the wrong skill :( 

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all bugs apart, this game is HUGE and has potential.

even though im not too fond of ai images, the overall game is too fun for a porn game

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i'm personally ok with ai art in indie projects like this because artists are more expensive than most people realize .

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is there a way to figure out what some of these terms mean? like what does overload do, and what does it mean to mill cards? or like in the previous update where i had no idea what some of the frostbite stuff meant.

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Overload is a harmful debuff that reduces your own max mana from what I remember. Milling can be considered a sort of short hand for putting cards from deck to graveyard (word was probably chosen because of the limited text display space in game).

I’ll post a link to the online compendium when I get home. It contains the list of all effects and states. Plus the cards and what they do. 

hey dont forget to do this

Don’t worry :) I changed some of the cards, so making sure it’s up to date first :) 

alrighty :3

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ultimate temptation [card] freezes the game  (my bet is that there are no succubus cards to pick, so the game freezes)

yup. I was made aware of this. Added to my bug list to fix. For now, please refrain from using it. 

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also, vip gambling floor 2, the girl in the middle softlocks you

when you say that, what do you mean? As in clicking her no event plays at all? 

on the vip floor, the second girl opens menu and allows you to gamble, but instead of ending the event, she starts the event again and you gamble over and over and over and


most likely something is retriggering the "yes" option during the event's end, causing the re-gamble loop

will investigate as to what’s going on there :) 

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Is there a Queen ending for every NPC girl i really want to see miku as the queen its very hard raising her size

there is. Each one has their own ending. 

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thank my tall MC titania got the ending 

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error loading image: nina 7

damn. Meant to stop at 6, must have forgotten to remove one. 

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i play the new update but there is a lot of mising pictures pls when is the bug fix upadate and i think that valeria is broken becuse her hiling abiliti is soo broken she regen 90 of healt thats a lot

it’s soon, being Xmas makes things tricky. Hopefully soon! 

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In regards to Valeria she's gotten a higher and stronger 1k hp form in the demo that's just plain a beast. Even her 750 hp form regenerated quite a lot in the original demo and the regen just simply gets even stronger with higher base hp. Only cards that grant increasing damage even stand a chance. Since the A.E.R.A. deck is currently bugged out only the fairy and demon boosters really grant stuff that can quickly scale big enough to tear big chunks out of valeria. Gladiator booster also holds the possibility with relentless assault card but you'd have to boost it with the card that grants more damage to gladiators and have huge height to boot. Parasitic from standard could also eventually take her down thanks to parasitic fairy but it would be a long match and honestly parasitic is more suited to dedicated height farming thanks to parasitic succubus.

aera isn’t bugged. It’s intentional that she doesn’t do damage to bosses. It’s to prevent cheesing bosses with a one hit ko strategy. 


Best option is dark fairy for decent damage without being blocked in the demo. Succubus can get there too but that takes more time. 

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While it would be understandable if only the galaxy crusher form was disabled since that obviously hits way too hard it's not like her lower forms are so outrageous and absolutely need to be prevented on damage to bosses as well. Ultimate Dark Fairy Queen is immensely stronger than anything below AERA's galaxy crusher level (and much easier to access to boot). I honestly don't see the need to prevent AERA's damage to bosses as long as she stays under upgrade lvl 32. Best to apply the boss immunity just to galaxy crusher phase and specifically mention the immunity there on the shorter card description of the galaxy crusher to prevent major misunderstandings.

I'm working on currently shortening text descriptions so i can fit additional details in. (using Keywords and such to represent effects). 

But yes, will change the lower Aera forms to not be blocked, just the big one. 

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A further detail  of the menu error in the demo I've just noticed. It seems to be trying to load all the full version appearances of whatever characters happen to be present in the area you are visiting.

Also when you choose a booster reward for winning the blackjack sometimes you get blank cards in the demo. Is it supposed to be normal for the demo blackjack and lilith to give dimensional, zombie, and gambler cards despite them not being available at the card shop?

hmm. I’ll check what’s going on with the images. 
but no, she’s not supposed to. Something broke. 

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Buying at begging 10 packs makes menu to break and says Lilth.img missing = nothing work

she’s not supposed to be in there. It’s my own fault really. 

In regards to lilith's shop her shop background file is not present in the demo. Also it seems your attempt at randomizing the quantity of the inventory in lilith's shop in the demo has also resulted in crash and display bugs occuring whenever the shop fails to roll max quantity on inventory. In particular items in lilith shop failing to display their card description only to suddenly show it on the wrong card when you select the card to the right. These blank card descriptions also cause a further bug where you can go further to the right of the right most card in lilith's shop with keyboard arrows to reveal a disjointed card description that will crash should you attempt to buy it.

A.E.R.A. is doing 0 direct damage in the demo and can only indirectly inflict damage through burn and bleed. She's healing through life drain as though she's inflicting damage though.

Menu seems to randomly load up other MCs sprites at seemingly random intervals. When I created a fake boob char 16 file to fix the menu crash it also happened to inadvertantly fix my boob MC that had long hit max size for display. This issue with missing max MC size portraits in the demo is probably due to it looking for portrait lvl 16 instead of 8 as it should be, but for some reason its not erroring for failing to load a missing file.

- well she’s not supposed to be in the demo…. Hence why all her pictures aren’t there. Forgot to remove the damn trigger for it. 

- but yeah, seems doing changes in Xmas Eve bit me in the ass on this one. 

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  • All Lilith.png instances appear to be missing.
  • Buying cards from Lilith shows the text of the card to the right instead of currently hovered card.
  • Attempting to buy a card from Lilith when she's out of stock results in an error without ability to recover.
  • Exceeding max MC size threshold results in blank image for MC.
  • There's a lot more status effects added with Demon set, but none of the statuses have any indicators in the battle screen.
    • And it's not clear what any of them do other than some temporarily change the max health and mana of the MC.
  • Titania super cards are missing text descriptions
    • When added to deck, they appear as solid black cards
    • When played, they cost nothing, but also do nothing.
  • Side note:
    • There is no rarity filter for Titania's super cards. They're only visible in the player's collection if the All filter is selected.

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- Lilith isn’t supposed to be in the demo. I didn’t remove the trigger for it sadly, hence why it causes the errors. 

- I’ll check the Titania cards. I might have moved them to a different slot by mistake. 

(2 edits) (+1)

In addition to the failed to load lilith png error on the demo a few days in I got an additional error for MCFat9 png not being able to load.

--Double Post--

Ended getting errors for MCFat9-16 all in a row despite being on the boob character route. Also got an error for not having a MCvol with a 9 number attatched a little later. Also the display of my boob route character disapeared once I exceeded 500 odd height.

hmm. Seems I’ve forgotten to remove some images in areas. It’s what I get for rushing stuff on Xmas Eve… 

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This may have been fixed in the new demo update if so sorry but the game keeps breaking when I use the machine cards. I'll beat an opponent and it will give me "Typeerror cannot read property 'maketargets' of undefined." I'm guessing that would have to do with the start of turn machine effects no longer having a valid target since the opponent has been defeated but I couldn't say. Again if this has already been fixed or mentioned my bad. Also on another not I saw that there is a redux version now of the paid version of the game does that mean it's worth getting again or not quite yet?

No that's a new one :( Thought I managed to get all of them, but seems some slipped through the cracks. 

Well, there is additional stuff thats different from the original 5.0 release. Lots of stuff was removed and lots of stuff was added. 

MC's now have two additional sizes. There's a new mini boss. New area and a new card set. 

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So it's the same as the original paid version but with the stuff that had to be removed replaced with new art?

no, there’s also different “side” quests. Totally different from the others. The removed content was mostly removed, only a few small things were just replaced. 

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i just downloaded the update, i'm on joiplay at this moment, it works fine until i want to go to the menu at my home and the game fails to load (image/pictures/Lilith.png) and i can't continue from there, so i restart and can play just fine without the menu, until in the sencone day i went to the beach and the same happened with kendra, that it fails to load the image, other from that all seems to work, tho i can't build decks since i can't use the menu, so idk about that, great work man, hope everything goes well

hmm, for now, just copy an image and rename it Lilith. I must have forgotten to remove a couple of pictures instances :/ 

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when is the next update coming for the demo ver?

hopefully today :) if all goes well. 

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i found few bugs in demo.

-blackjack game doesnt update daily, so every day you would be said that you already played. try tomorrow

- lottery worked only on day one, every other day new ticket wouldnt appear, so you would never win

-if parasitic zombie used while discard pile is empty- the game will crush.

the game is amazing and has great potential, even in current version i can play it for hours, i hope my bug report would be useful to you.

yeah that's my bad on that one. A new demo will be uploaded very soon actually, so those should all be fixed in the next version :) 

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also- relentless assault is gone after usage but description doesnt say - removed after using

Have you a site where I can see what secret are in the game?

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not in this demo. for now.

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I am having trouble running the game. I am downloading the mac version, but it isn't able to open for some reason.

mm, generally speaking, it should just run from the exe after extracting the folder. 


Does it produce an error when you try using it? 

I sadly don’t own a mac, so I can’t test it :( 

All it says is that it can't be opened,  with no other information or messages. :(

I install RAR extracter should be normal in the store and then install JoiPlay in the internet. 

When you extract the file you can go in JoiPlay add the game go on the game and below should be stand game.exe click on that and you can play.

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So is there even a point to paying for the more updated version anymore? Was thinking of doing it but if a bunch of stuff is being removed I can't say I see any reason to be using my money on the game.

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well, right now, no. 

But, I am in the process of fixing it now. 
the demo will be updated more content, but some new stuff will be still Patreon exclusive. 

Main focus is removing the stuff that was requested to be removed by the artist. 

I see, sucks that stuff is being removed. personally  don't  agree with the decision since it doesn't help the situation at all but it is what it is.

if it is one time payment them they shouldn't request to remove them. since their stuff already transferred to DEV so they have no right to ask for it.

unless they are part of DEV team.

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It was something they did as a favour, but they didn’t want it being leaked without our control. So I’m respecting their wishes and removing the stuff. And replacing with some new stuff

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