I think we could add some acquisition suggestions or character names to the CGs section of the CG Gallery, otherwise we won't know who the rest are.
The characters given in the Bunny Girl waitress missions generally cannot use the Goddess to increase height. Is it possible to add new character items for the Goddess or add other methods to grant height
PLaying on latest version (v10) after a breake and i don understand how to make alliance with girls. I talk to them multiple times, fight against them and when talk, but seems nothing changes
There are several characters I have done all of the cg's for yet the cg list doesn't reflect that they are even unlocked. Do I need to unlick EVERY cg for that character to get the whole list of those cg's or is it a bug? Latest version is what I'm playing.
I think some of the cards in this version might be bugged, honestly trying a few out I can't tell if they are or just not great cards. lol after playing for a day I put together a deck that ramps up growth thanks to Trading Post's specific function of removing and adding.
I think the biggest thing the game needs is some sort of wiki or something to look up all the abilities at least if not all the cards. There's a bunch of cards I have no idea because I got bored with trying to make a deck just to try out the handful of cards and trying to get it small enough to actually see it but large enough to not just die.
Related to that, does the demo version only have 3 levels for player character art? (v8.6) I got up to like 4k day 1 with a legit straight up roulette win (I then later tried save scumming to peek at more cards :p) and got a new art, but now at 90k it's still the same.
While there is indeed quite a number of CG arts for the MCs atleast a dozen or so... Thing is when you get all the height in one battle or in case one action it will cause you to skip over stages. At 4K plus you are at the final appearance already. You'd have to try out various heights in the first 2-3k range in order to unlock most of the portraits.
Question about card behavior: The Galactic Size Mage card, it steals height, but what does it/you do with that stolen value? the card just keeps counting up, but there is no clear effect it has.
Is there supposed to be a point where the vore cultist disappears? Her height is negative and her sprite is upside down after I've beaten her so many times
Once she actually leaves (it'll happen at night if she's too small). Then you need to hit 10k height and you will win (or whoever hits that amount first will win instead)
From what I recall the critical point for Valeria to admit defeat was that her height had to be somewhere under 200 or lower. Basically she won't admit defeat till after you knock her under 6 feet tall.
Unfortunately no. I've tried it on Android and it breaks alot of the scripts almost immediately. If i can in future, I will. For now, I would advise using Joiplay instead.
hi Nicksav, I've already played your game completely, and I really liked it, I also disassembled it in the editor, and I would really like to replace some textures with my own, but every time I do this, I get the error
"Error
Uncaught error: Decryption error", if it's not difficult, can you tell me what my mistake is and how to replace the textures so that the game doesn't break? I would be very grateful if you could help.
Hey, I'd rather you don't. But it's breaking because the images you are adding aren't the same format as the decryption files made by RPG Maker. so it can't read the files properly.
While the game has been moderately fun, the balance (as of version 8.6) could use a serious rework. I'm really only able to get very far using Demon, Gladiator or very well-tailored Zombie or Fairy decks.
The other decks are unlocked too late into the game (especially with wagers enabled) to experiment with. Personally, at some point it would be nice to have at least some sandbox to experiment with deck-building, and to re-balance HP gain for all the gals at the much higher heights. It is almost ridiculous how much time some of these later battles take. Sometimes they can take literal hours. What decks are unlocked naturally by interacting with some gals, it is harder to unlock some of the other ones. One way I noticed was to have an ally as soon as possible who is always bigger than you, and to constantly roll the "Beg for Cards" option until you get cards from one of these more elusive decks.
I am debating how much time I've spent on this game and why after almost a year and a half the balance has not been updated for players who do not support on Patreon. I think we're a little overdue for an update.
However, reading one of the free posts on the Patreon suggests that this upcoming version will be the final version. I would hope that with this final release there would be some rewards for players who are able to finish the story at least once, or at the very least a sandbox to experiment with deck-building, as previously mentioned.
Found this game. Gave it an attempt and dear god it's so buggy. Like, i've gotten over 10 crashes trying to finish ONE fight for some reason, i can't really enjoy anything when you get an error message FRAME ONE starting the game. The balance is also all over the place, there is a point where enemies heal for like 50+ health randomly because why not and gets to the point i can barely do anything. Hopefully things change a bit but it is frustrating
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how do you beat lilith?
I think we could add some acquisition suggestions or character names to the CGs section of the CG Gallery, otherwise we won't know who the rest are.
The characters given in the Bunny Girl waitress missions generally cannot use the Goddess to increase height. Is it possible to add new character items for the Goddess or add other methods to grant height
PLaying on latest version (v10) after a breake and i don understand how to make alliance with girls. I talk to them multiple times, fight against them and when talk, but seems nothing changes
I forget exactly which patch but the alliance system was removed if I remember correctly.
There are several characters I have done all of the cg's for yet the cg list doesn't reflect that they are even unlocked. Do I need to unlick EVERY cg for that character to get the whole list of those cg's or is it a bug? Latest version is what I'm playing.
I think some of the cards in this version might be bugged, honestly trying a few out I can't tell if they are or just not great cards. lol after playing for a day I put together a deck that ramps up growth thanks to Trading Post's specific function of removing and adding.
I think the biggest thing the game needs is some sort of wiki or something to look up all the abilities at least if not all the cards. There's a bunch of cards I have no idea because I got bored with trying to make a deck just to try out the handful of cards and trying to get it small enough to actually see it but large enough to not just die.
Related to that, does the demo version only have 3 levels for player character art? (v8.6) I got up to like 4k day 1 with a legit straight up roulette win (I then later tried save scumming to peek at more cards :p) and got a new art, but now at 90k it's still the same.
While there is indeed quite a number of CG arts for the MCs atleast a dozen or so... Thing is when you get all the height in one battle or in case one action it will cause you to skip over stages. At 4K plus you are at the final appearance already. You'd have to try out various heights in the first 2-3k range in order to unlock most of the portraits.
poker face graveborn doesn't do anything, the card is completely useless. it never does any damage
Question about card behavior: The Galactic Size Mage card, it steals height, but what does it/you do with that stolen value? the card just keeps counting up, but there is no clear effect it has.
Is there supposed to be a point where the vore cultist disappears? Her height is negative and her sprite is upside down after I've beaten her so many times
Victoria isn't the boss. Valeria is.
Once she actually leaves (it'll happen at night if she's too small). Then you need to hit 10k height and you will win (or whoever hits that amount first will win instead)
From what I recall the critical point for Valeria to admit defeat was that her height had to be somewhere under 200 or lower. Basically she won't admit defeat till after you knock her under 6 feet tall.
You plan to do it on Android
Unfortunately no. I've tried it on Android and it breaks alot of the scripts almost immediately. If i can in future, I will. For now, I would advise using Joiplay instead.
Hey would you mind explaining what the Galactic Size mage does in relation to it increases its own height and what that does
O al menos unos de tus juegos que todos se ven muy buenos
Entonces podría llegar a navegadores?
hi Nicksav, I've already played your game completely, and I really liked it, I also disassembled it in the editor, and I would really like to replace some textures with my own, but every time I do this, I get the error
"Error
Uncaught error: Decryption error", if it's not difficult, can you tell me what my mistake is and how to replace the textures so that the game doesn't break? I would be very grateful if you could help.
Hey, I'd rather you don't. But it's breaking because the images you are adding aren't the same format as the decryption files made by RPG Maker. so it can't read the files properly.
While the game has been moderately fun, the balance (as of version 8.6) could use a serious rework. I'm really only able to get very far using Demon, Gladiator or very well-tailored Zombie or Fairy decks.
The other decks are unlocked too late into the game (especially with wagers enabled) to experiment with. Personally, at some point it would be nice to have at least some sandbox to experiment with deck-building, and to re-balance HP gain for all the gals at the much higher heights. It is almost ridiculous how much time some of these later battles take. Sometimes they can take literal hours. What decks are unlocked naturally by interacting with some gals, it is harder to unlock some of the other ones. One way I noticed was to have an ally as soon as possible who is always bigger than you, and to constantly roll the "Beg for Cards" option until you get cards from one of these more elusive decks.
I am debating how much time I've spent on this game and why after almost a year and a half the balance has not been updated for players who do not support on Patreon. I think we're a little overdue for an update.
However, reading one of the free posts on the Patreon suggests that this upcoming version will be the final version. I would hope that with this final release there would be some rewards for players who are able to finish the story at least once, or at the very least a sandbox to experiment with deck-building, as previously mentioned.
The game have a discord serveur?
Found this game. Gave it an attempt and dear god it's so buggy. Like, i've gotten over 10 crashes trying to finish ONE fight for some reason, i can't really enjoy anything when you get an error message FRAME ONE starting the game. The balance is also all over the place, there is a point where enemies heal for like 50+ health randomly because why not and gets to the point i can barely do anything. Hopefully things change a bit but it is frustrating