There are several characters I have done all of the cg's for yet the cg list doesn't reflect that they are even unlocked. Do I need to unlick EVERY cg for that character to get the whole list of those cg's or is it a bug? Latest version is what I'm playing.
I think some of the cards in this version might be bugged, honestly trying a few out I can't tell if they are or just not great cards. lol after playing for a day I put together a deck that ramps up growth thanks to Trading Post's specific function of removing and adding.
I think the biggest thing the game needs is some sort of wiki or something to look up all the abilities at least if not all the cards. There's a bunch of cards I have no idea because I got bored with trying to make a deck just to try out the handful of cards and trying to get it small enough to actually see it but large enough to not just die.
Related to that, does the demo version only have 3 levels for player character art? (v8.6) I got up to like 4k day 1 with a legit straight up roulette win (I then later tried save scumming to peek at more cards :p) and got a new art, but now at 90k it's still the same.
Question about card behavior: The Galactic Size Mage card, it steals height, but what does it/you do with that stolen value? the card just keeps counting up, but there is no clear effect it has.
Is there supposed to be a point where the vore cultist disappears? Her height is negative and her sprite is upside down after I've beaten her so many times
Once she actually leaves (it'll happen at night if she's too small). Then you need to hit 10k height and you will win (or whoever hits that amount first will win instead)
From what I recall the critical point for Valeria to admit defeat was that her height had to be somewhere under 200 or lower. Basically she won't admit defeat till after you knock her under 6 feet tall.
Unfortunately no. I've tried it on Android and it breaks alot of the scripts almost immediately. If i can in future, I will. For now, I would advise using Joiplay instead.
hi Nicksav, I've already played your game completely, and I really liked it, I also disassembled it in the editor, and I would really like to replace some textures with my own, but every time I do this, I get the error
"Error
Uncaught error: Decryption error", if it's not difficult, can you tell me what my mistake is and how to replace the textures so that the game doesn't break? I would be very grateful if you could help.
Hey, I'd rather you don't. But it's breaking because the images you are adding aren't the same format as the decryption files made by RPG Maker. so it can't read the files properly.
While the game has been moderately fun, the balance (as of version 8.6) could use a serious rework. I'm really only able to get very far using Demon, Gladiator or very well-tailored Zombie or Fairy decks.
The other decks are unlocked too late into the game (especially with wagers enabled) to experiment with. Personally, at some point it would be nice to have at least some sandbox to experiment with deck-building, and to re-balance HP gain for all the gals at the much higher heights. It is almost ridiculous how much time some of these later battles take. Sometimes they can take literal hours. What decks are unlocked naturally by interacting with some gals, it is harder to unlock some of the other ones. One way I noticed was to have an ally as soon as possible who is always bigger than you, and to constantly roll the "Beg for Cards" option until you get cards from one of these more elusive decks.
I am debating how much time I've spent on this game and why after almost a year and a half the balance has not been updated for players who do not support on Patreon. I think we're a little overdue for an update.
However, reading one of the free posts on the Patreon suggests that this upcoming version will be the final version. I would hope that with this final release there would be some rewards for players who are able to finish the story at least once, or at the very least a sandbox to experiment with deck-building, as previously mentioned.
Found this game. Gave it an attempt and dear god it's so buggy. Like, i've gotten over 10 crashes trying to finish ONE fight for some reason, i can't really enjoy anything when you get an error message FRAME ONE starting the game. The balance is also all over the place, there is a point where enemies heal for like 50+ health randomly because why not and gets to the point i can barely do anything. Hopefully things change a bit but it is frustrating
Want to write a review about 9.06. Everyone is cry about a new balance, claiming the enemies are now too powerful. Nah... I can easily increase my health as before, and with the help of demon castles, I can easily gain height. Enemies are still too weak, but the developer has strengthened them in another way. Some of them have a "Mark". This ability randomly kill the player regardless of how much health he have. And it's not even a boss ability. This completely kills the desire to “grow” your opponents because they can just beat you if they want, no matter how strong you are. (Please give another way to donate height instead of goddess) And the game is still full of bugs. For example, it is still impossible to fight the casino owner. The fight with her simply does not begin. And I still don't see any way to play anything other then a demons deck. Death pact can solve any problem. (with new balance, you will always have a minimum amount of HP.) Empty technical cards can be obtained for some reason, and there's more...
For anyone wanting to try out the newer version (9.06) from patreon. Don't. Simply, don't. The dev decided to rebalance everything and it made it ten times worse and harder to nearly impossible, if you don't pull perfectly from the booster packs. Why?
- Enemies have up to 5x the health. On day one in 8.6, you had enemies with 100 HP. On easy mode 50 HP. In 9.06, now enemies have 200 - 450 HP in both modes. - Enemies do 5x the damage. In 8.6, enemies at worst did 10 or 15 damage in the first days while mostly doing 1 - 5 damage. Now, if an enemy doesn't do 15 - 25 damage, i.e. 1/4 of your health (you start with 80! How is this fair?), its either a bug or something I don't understand. And the "enemies do less damage in easy mode" also doesn't work. - The new cards are either underpowered or absolutely terrible. Yes, cards have been buffed, but only a handful, nerfing the rest by not scaling them up and rendering a lot of cards basically unusable. The few new cards of the 50 or so are also absolutely terrible. - The UI bugs are as bad as they were before, if not worse. Nothing has changed except they are now more HD.
Stay away from this version. I only managed to survive two days until I rage quit. I go back to 8.6
Hi! I really like the game so far and wanted to experiment more. Are there any plans to bring the game to a playable version on Linux? I tried playing the game through WINE and got the below screenshot. Not sure how I can reconfigure WINE specifically for the game. Regardless, when I play it on my normal desktop on Windows it plays good. Just having issues with experimentation and time.
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There are several characters I have done all of the cg's for yet the cg list doesn't reflect that they are even unlocked. Do I need to unlick EVERY cg for that character to get the whole list of those cg's or is it a bug? Latest version is what I'm playing.
I think some of the cards in this version might be bugged, honestly trying a few out I can't tell if they are or just not great cards. lol after playing for a day I put together a deck that ramps up growth thanks to Trading Post's specific function of removing and adding.
I think the biggest thing the game needs is some sort of wiki or something to look up all the abilities at least if not all the cards. There's a bunch of cards I have no idea because I got bored with trying to make a deck just to try out the handful of cards and trying to get it small enough to actually see it but large enough to not just die.
Related to that, does the demo version only have 3 levels for player character art? (v8.6) I got up to like 4k day 1 with a legit straight up roulette win (I then later tried save scumming to peek at more cards :p) and got a new art, but now at 90k it's still the same.
poker face graveborn doesn't do anything, the card is completely useless. it never does any damage
Question about card behavior: The Galactic Size Mage card, it steals height, but what does it/you do with that stolen value? the card just keeps counting up, but there is no clear effect it has.
Is there supposed to be a point where the vore cultist disappears? Her height is negative and her sprite is upside down after I've beaten her so many times
Victoria isn't the boss. Valeria is.
Once she actually leaves (it'll happen at night if she's too small). Then you need to hit 10k height and you will win (or whoever hits that amount first will win instead)
From what I recall the critical point for Valeria to admit defeat was that her height had to be somewhere under 200 or lower. Basically she won't admit defeat till after you knock her under 6 feet tall.
You plan to do it on Android
Unfortunately no. I've tried it on Android and it breaks alot of the scripts almost immediately. If i can in future, I will. For now, I would advise using Joiplay instead.
Hey would you mind explaining what the Galactic Size mage does in relation to it increases its own height and what that does
O al menos unos de tus juegos que todos se ven muy buenos
Entonces podría llegar a navegadores?
hi Nicksav, I've already played your game completely, and I really liked it, I also disassembled it in the editor, and I would really like to replace some textures with my own, but every time I do this, I get the error
"Error
Uncaught error: Decryption error", if it's not difficult, can you tell me what my mistake is and how to replace the textures so that the game doesn't break? I would be very grateful if you could help.
Hey, I'd rather you don't. But it's breaking because the images you are adding aren't the same format as the decryption files made by RPG Maker. so it can't read the files properly.
While the game has been moderately fun, the balance (as of version 8.6) could use a serious rework. I'm really only able to get very far using Demon, Gladiator or very well-tailored Zombie or Fairy decks.
The other decks are unlocked too late into the game (especially with wagers enabled) to experiment with. Personally, at some point it would be nice to have at least some sandbox to experiment with deck-building, and to re-balance HP gain for all the gals at the much higher heights. It is almost ridiculous how much time some of these later battles take. Sometimes they can take literal hours. What decks are unlocked naturally by interacting with some gals, it is harder to unlock some of the other ones. One way I noticed was to have an ally as soon as possible who is always bigger than you, and to constantly roll the "Beg for Cards" option until you get cards from one of these more elusive decks.
I am debating how much time I've spent on this game and why after almost a year and a half the balance has not been updated for players who do not support on Patreon. I think we're a little overdue for an update.
However, reading one of the free posts on the Patreon suggests that this upcoming version will be the final version. I would hope that with this final release there would be some rewards for players who are able to finish the story at least once, or at the very least a sandbox to experiment with deck-building, as previously mentioned.
The game have a discord serveur?
Found this game. Gave it an attempt and dear god it's so buggy. Like, i've gotten over 10 crashes trying to finish ONE fight for some reason, i can't really enjoy anything when you get an error message FRAME ONE starting the game. The balance is also all over the place, there is a point where enemies heal for like 50+ health randomly because why not and gets to the point i can barely do anything. Hopefully things change a bit but it is frustrating
Want to write a review about 9.06. Everyone is cry about a new balance, claiming the enemies are now too powerful. Nah... I can easily increase my health as before, and with the help of demon castles, I can easily gain height. Enemies are still too weak, but the developer has strengthened them in another way. Some of them have a "Mark". This ability randomly kill the player regardless of how much health he have. And it's not even a boss ability. This completely kills the desire to “grow” your opponents because they can just beat you if they want, no matter how strong you are. (Please give another way to donate height instead of goddess) And the game is still full of bugs. For example, it is still impossible to fight the casino owner. The fight with her simply does not begin. And I still don't see any way to play anything other then a demons deck. Death pact can solve any problem. (with new balance, you will always have a minimum amount of HP.) Empty technical cards can be obtained for some reason, and there's more...
For anyone wanting to try out the newer version (9.06) from patreon. Don't. Simply, don't. The dev decided to rebalance everything and it made it ten times worse and harder to nearly impossible, if you don't pull perfectly from the booster packs. Why?
- Enemies have up to 5x the health. On day one in 8.6, you had enemies with 100 HP. On easy mode 50 HP. In 9.06, now enemies have 200 - 450 HP in both modes.
- Enemies do 5x the damage. In 8.6, enemies at worst did 10 or 15 damage in the first days while mostly doing 1 - 5 damage. Now, if an enemy doesn't do 15 - 25 damage, i.e. 1/4 of your health (you start with 80! How is this fair?), its either a bug or something I don't understand. And the "enemies do less damage in easy mode" also doesn't work.
- The new cards are either underpowered or absolutely terrible. Yes, cards have been buffed, but only a handful, nerfing the rest by not scaling them up and rendering a lot of cards basically unusable. The few new cards of the 50 or so are also absolutely terrible.
- The UI bugs are as bad as they were before, if not worse. Nothing has changed except they are now more HD.
Stay away from this version. I only managed to survive two days until I rage quit. I go back to 8.6
How do I trigger the ending of the girls' story? There are still a lot of things missing from my collection.
let them have the most height by the end. also doing specific things.
Hey, I just started a new game and none of the contestants had height below 250.
Hi! I really like the game so far and wanted to experiment more.

Are there any plans to bring the game to a playable version on Linux? I tried playing the game through WINE and got the below screenshot. Not sure how I can reconfigure WINE specifically for the game. Regardless, when I play it on my normal desktop on Windows it plays good. Just having issues with experimentation and time.
Podría ser gratis porfavor estoy en un momento complicado en mí vida y no puedo comprar